Reborn SDK Guides
  • 💡SDK OVERVIEW
  • 👋Welcome to Reborn
  • 🛠️Getting set up with Unity
  • 🛠️Getting set up with Blender
  • Avatars
    • Upload avatar in VRM directly!
    • Creating Your First Avatar in Unity
    • Create highly customized shader
    • Whitelisted Components for Avatars
  • Props
    • Creating Your First Prop in Unity
    • Whitelisted Components for Props
  • Privacy Policy
    • PRIVACY NOTICE
  • Worlds
    • Creating Your First World in Unity
    • Creating Your First World in Blender
    • Game World! Game Creator Guides
    • Whitelisted Components for Worlds
  • 💡SDK介绍
    • 👋欢迎来到 Reborn
    • 🛠️Unity SDK安装
    • 🛠️Blender 插件安装
  • 地图模型
    • 在Unity创建高度自定义的地图
    • 用Blender直接导入地图模型
    • 用Game Creator制作游戏地图
    • 地图模型组件白名单
  • 人物模型
    • 应用内直接上传VRM模型
    • 在Unity创建高度自定义的人物模型
    • 创建自定义人物shader
    • 人物模型组件白名单
  • 功能性道具
    • 在Unity创建高度自定义的功能道具
    • 道具组件白名单
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在本页
  • Unity Components¶
  • Final IK Components¶
  • Dynamic Bone¶
  • Magica Cloth¶
  1. Worlds

Whitelisted Components for Worlds

Unity Components¶

  • Animator

  • Rigidbody

  • Fixed Joint

  • Hinge Joint

  • Spring Joint

  • Configurable Joint

  • Cloth

  • Capsule Collider

  • Sphere Collider

  • Box Collider

  • Line Renderer

  • Trail Renderer

  • Mesh Filter

  • Mesh Renderer

  • Skinned Mesh Renderer

  • Light Probe Proxy Volume

  • Aim Constraint

  • Parent Constraint

  • Position Constraint

  • Rotation Constraint

  • Scale Constraint

  • Look At Constraint

  • Particle System

  • Particle System Force Field

Final IK Components¶

FinalIK is a third party asset, you can get it here: Unity Asset Store: Final IK

  • CCD IK

  • Limb IK

  • Biped IK

  • Grounder IK

  • Full Body Biped IK

  • Grounder Biped IK

  • Rotation Limit Angle

  • Rotation Limit Hinge

  • Rotation Limit Polygonal

  • Rotation Limit Spline

  • Rotation Limit Utilities

Dynamic Bone¶

Dynamic Bone is a third party asset. Whitelisted components listed below.

Dynamic Bone: Adds a dynamic bone to the component. Dynamic Bone Collider: Adds an collider that collides/interacts with dynamic bones. Dynamic Bone Collider Base: Base class for dynamic bone colliders Dynamic Bone Plane Collider: Adds an collider plane that collides with dynamic bones.

Magica Cloth¶

Magica Cloth is a third party asset. Whitelisted components listed below.

  • Magica Bone Cloth

  • Magica Bone Spring

  • Magica Mesh Cloth

  • Magica Mesh Spring

  • Magica Render Deformer

  • Magica Virtual Deformer

  • Magica Plane Collider

  • Magica Sphere Collider

  • Magica Capsule Collider

上一页Game World! Game Creator Guides下一页欢迎来到 Reborn

最后更新于2年前